The Division Is Coming to the Tabletop as a Deeply Strategic TTRPG
The intense world of Tom Clancy’s The Division is being adapted into a tabletop role-playing experience. A partnership has been formed to develop a tabletop RPG set within the franchise’s apocalyptic setting. The project was revealed, with a funding drive scheduled to launch in the spring of 2026.
"This project aims to deliver the franchise’s distinctive tension, strategic depth, and memorable setting to the tabletop, offering fans a new way to experience The Division through immersive storytelling and player-driven missions," reads an official release.
Launch products are set to feature a beginner's box, essential manuals, a Game Master screen, miniatures, and various premium versions.
Exploring The Division's Dystopian World
In this universe, a lethal pathogen called Green Poison was released in NYC, sending the nation into turmoil. As the crisis worsens, civil order breaks down and hostile groups rise, turning the city into a warzone. To restore law and order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the players come in.
Development on the RPG has been underway for about three years, and it is reportedly finished. The upcoming crowdfunding effort will serve as a preorder system to access a wider audience, particularly in North America. Production is slated to begin immediately following the fundraiser, with deliveries expected for the latter part of 2026.
An Innovative Gameplay Mechanic: The GRIS System
An early look at the game's rules reveals it uses d10s predominantly through its new GRIS system, encouraging a streamlined and tactical style. Players leverage abilities to roll small dice pools, typically between one and five d10s.
- Rather than adding results together, participants choose a single “result die” from the pool.
- This dice is then compared against a set challenge number.
- Rolling a natural 10 triggers special effects, such as extra damage or boosted support.
Combat Focus On Tactical Placement and Awareness
Battles stress positioning and situational awareness, mirroring the source material. Elements like taking cover, elevation, or line of sight have a direct impact success chances. This system seems built to reward teamwork and smart positioning over simple statistics.
A Novel Health System
The way health is tracked adds a compelling thematic twist. Operatives have a injury limit; sustaining too much damage weakens their capabilities by decreasing the size of their dice pool.
- At zero health, an operative collapses, but is not unconscious.
- They may still crawl and perform restricted acts, emulating the "downed" state common to many shooter games.
- Any agent in this state must roll on a injury chart, risking persistent effects like trauma or mobility-impairing wounds.
An Introductory Scenario
A free Quickstart Guide will be released soon. It includes a ready-to-play starting adventure titled Ashes of Murray Hill. In this mission, players lead the search for a missing medical team and work to stop an assault by the violent Rikers faction, who have seized control of that Manhattan district. More specifics and the complete product lineup are expected to be detailed closer to the campaign launch.